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FFV Walkthrough Essay Research Paper 3 (стр. 3 из 4)

into the black box and use the walkway to get to the room where B Coupon

is. Finally, go through the door in this room and open the door to the

left, then go north to enter the room containing C Coupon. Then use the

walkway to return to the computer room.

Now if you want, you can just trade one of the Coupons for an item,

but if you have all three then you’ll get all three items. The trade

setup works like this (choose ‘Coupon Change’):

– Trade Coupon A for the Star Pendant accessory

– Trade Coupon B for the Four Slots bracelet

– Trade Coupon C for the All materia

To get your items (depending on how many coupons you have) go to the

computer and choose the bottom option, then the top. Keep in mind

that you can only do this once.

On the 64th floor, you’ll find a Save Point and bedroom to your left.

You can use the machines in the exercise room, or waste 250 gil trying

to get a health drink (which you can’t actually get, BTW.) If you

examine the lockers in the back room, you can find a Phoenix Down,

an Ether, and a M-phone (HP Shout), but you can only take the first

two items for now. Head to the 65th floor.

Here, you have to open a treasure chest, then examine a broken section

of the model in the circular room and choose the top option to repair

it. This unlocks one of the other chests, allowing you to open it and

use the part inside to repair another section of the model. When you

have finished, you’ll get the Keycard 66 from the final chest. You

must fix the model in a counter-clockwise fashion starting from the

bottom. The order of the chests you open goes like this:

– Upper-left room: bottom chest

– Upper-left room: top chest

– Lower-left room: left chest

– Lower-left room: top chest

– Upper-right room: chest

– Middle-right room: get the Keycard 66 from here when you’re done.

On the 66th floor, you can either run into the meeting hall as quickly

as you can (if you took the elevator…it’s a glitch, and was possible

in the Japanese version, at least

FFV Walkthrough Essay Research Paper 3), or you can enter the stall in the

bathroom located in the northwest corner of the floor. Choose the

middle option, and you’ll climb on top of the toilet and enter an air

duct. Move forward to see what the Shinra members (Reeve, Palmer,

President Shinra, Heidegger, Hojo, and Scarlet) are discussing.

Climb back out, then climb up the stairwell after Hojo (the pony-tailed

scientist) in the room to the right of the meeting hall. Note that

you’ll end up in the air duct even if you ran into the hall…heh, heh.

On the next floor (67), talk to the people and keep following the

scientist. After looking in the purple chamber (and after Cloud gets

another headache), move beyond the crates and to the right to find a

Save Point and a treasure chest with a Poison Materia inside.

Enter the elevator to the north, and then watch as the scientist toys

with Aeris. Now, choose who you want to protect Aeris, (either

Barret or Tifa), and then you can name the lion-like creature (Red 13)

that was attacking Hojo. He’ll fight alongside you when the mutant

boss shows up. Don’t forget that Red 13 comes equipped with his own

Materia!

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BOSS TIPS: Sample:HO512 LV: 19 HP: 1000 MP: 120

Sample:HO512-OPT LV: 7 HP: 300 MP: 48

Don’t try to kill this guy’s little guardians; he’ll only create more.

Instead, use Bolt or Fire on him and try Restore to keep up your own

life power. Avoid using physical attacks, Ice, or Poison. This means

that Red 13 is better off using Fire against the boss than attacking.

This battle is easier if you have Barret, who can inflict more damage.

Don’t worry about getting poisoned since you can get infected again when

the boss uses the pink gas attack on your characters (there’s no point in

trying to de-poison yourselves). You’ll get a Talisman should you kill

the boss, and Grenades depending on the OPTs that you killed.

_________________________________________________________________________

Tifa or Barret return after the battle (depending on who you chose).

You’ll be asked to make a new party (but you can keep the old one you had

before, if you wish). When you’re in control of Cloud again, be sure to

grab the yellow materia (Enemy Skill) that’s left behind in the sample

chamber. Then go up the ladder and head south. Talk to the man in the

gray coat to get the Keycard 68. Go back down to floor 66 and try

entering one of the lifts; you’ll get caught by Rude (he’s a Turk who

you’ll be running into constantly throughout the game). He and Tseng

will ‘escort’ you to a meeting with the president of Shinra. Afterwards,

you’ll end up in the jail cells on floor 67. Here, listen to everyone,

then go to sleep.

The next morning, you’ll find that your door is unlocked. Investigate

the guard, then talk to Tifa. Check the guard again to unlock the doors,

then look in on Barret and Red 13. After freeing your companions, return

to the lab and talk to Red 13. Talk to him again after taking the

elevator up to the 68th floor, then use the incline to reach the walkway

again. Go all the way along it until you find two purple Potions, then

climb back down and enter the door from the ground floor. The green bars

of light won’t hurt you; run through them and pick up two more Potions

before climbing up the stairs to the 69th floor.

Go out the center door to reach a Save Point. Then, run up either of

the purple stairs. Check out the dead Shinra president, capture Palmer,

then go through the door to the north to exit the room. Outside, talk

to the man in white. He’s Rufus, son of the Shinra president.

The other characters will return to the floor below, and you must lead

them outside (you can also choose to unequip Aeris’ and Cloud’s materia

in case you want to juggle them around for the upcoming battles). Your

team now consists of Red 13, Barret, and Aeris; don’t forget to re-equip

your Materia (it seems as if the top option removes it….) Head to the

lift (by taking the lower door). When you activate it, you are attacked

by a huge gun-wielding machine while going down the side of the Shinra

building.

_________________________________________________________________________

BOSS TIPS: HUNDRED GUNNER LV: 18 HP: 1600 MP:0

weak against Lightning

You can only use long-range attacks, so use Barret’s attacks and his

Limit Break as well as magic to harm this foe. Poison-based magic

inflicts no damage, while Bolt does the most damage. Red 13 is a

sitting duck if he doesn’t have any spell Materia equipped, so be sure

to deck him out with some magic spells (he can still use his Limit

Break). When you inflict enough damage, the boss starts to break down.

After the second collapse, he starts firing heat blasts that damage all

members, so be careful.

_________________________________________________________________________

After killing the boss, you must fight a flying machine.

_________________________________________________________________________

BOSS TIPS: HELI GUNNER LV: 19 HP: 1000 MP: 0

weak against Lightning

As with the other boss, don’t use Bio but do use Bolt. You may be weak

after the last battle, so make use of Potions, the Restore Materia, and

Aeris’ B1/1 Break (Healing Wind) to restore lost life. You’ll win a

Mythril Armlet when the boss dies.

_________________________________________________________________________

The scene switches back to Cloud. Heal yourself if necessary, equip

Materia, then press Start. Rufus will then attack you. Feel free to

adjust his equipment/Materia if need be before the battle.

_________________________________________________________________________

BOSS TIPS: RUFUS LV: 21 HP: 500 MP: 0

DARK NATION LV: 18 HP: 140 MP: 80

Kill the panther guardian first, then go after the boss. Although you

can’t do anything about the panther casting Barrier on Rufus, you can

use magic instead to inflict damage. He can only hurt you with his

shotgun, so don’t worry about healing yourself after each round (just

heal yourself when your life gets lower). Sock him with your Limit

Breaks and he’ll escape onto the circling helicopter after you’ve

damaged him enough. Cloud will get a Protect Vest and a Guard Source

when the battle ends.

_________________________________________________________________________

Leave the rooftop and head back to where Tifa is waiting for you. As

Aeris, try to approach the front doors. After a short conversation,

you and the gang will escape by motorcycle (and truck). Your team is

now made up of Cloud, Tifa, and Barret.

An option screen appears where you have the following options:

S Left Attack

X Switch members

O Right Attack

T Main Menu

Start Return to game

Be sure to re-equip Materia before returning to the game!

————————————————————————-

3 . 1 0 e s c a p e !

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ITEMS IN THIS AREA: Star Pendant.

Use the controller to move any any direction. Pressing S makes you slash

to the left, and pressing O makes you slash to the right. The object

here is to protect your friends in the truck from enemy cyclists.

Eventually, you’ll reach a dead end and fight the boss. The amount of

life you start off with during the battle depends on how much life you

and your friends lost during the high-speed escape. If a character lost

all his life, he begins with only 1 point when the battle starts, but

since the boss gets to make the first attack, they’ll have to be revived

using Phoenix Downs if there are any party members who survived. The

boss is a spiked, armored robot with six wheels.

_________________________________________________________________________

BOSS TIPS: MOTOR BALL LV: 19 2600 MP: 120

weak against Lightning

This boss gets a free attack from behind…sheesh. Most of his attacks

do little damage, but his Firethrower and flying fire sweep attacks

can kill your party in a single blast (the fire sweep does around 220

damage)! The best way to beat this group is have your party consist of

Aeris and Barret. Give the All and Restore materia to either Cloud or

Barret, and give the other character Lightning. This way, you can heal

with one character, attack with another, and then use Aeris’ Limit Break

to keep your life up at all times. Ice works better than Fire against

the boss (for those characters that don’t have Lightning equipped).

Remember, your rows are reversed when attacked from behind, so put Cloud

and Barret in the back and Aeris in the front if you want them to line

up properly when the boss shows up (assuming that’s who you use…I found

that they worked the best). If you beat the boss, you’ll get a Star

Pendant.

_________________________________________________________________________

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3 . 1 1 k a l m t o w n / c h o c o b o f a r m

————————————————————————-

ITEMS IN THIS AREA: Ether x3, Peacemaker, Guard Source, Choco/Mog

materia

You’ll find yourselves outside of the gate after beating the boss (you

could also see this scene by going south from the church where you met

Aeris the first time). Decide who will be in your group, then head

towards the screen to exit and arrive at the World Map (the outside

world).

Outer World Controls

T Menu Screen

L2/R2 Change from overhead/side view

L1/R2 Same effect as L2/R2

Turn left/right (during side view)

Start shows World Map

Start x2 Shows Large World Map

Start x3 No map is shown

Select Same as Start

Kalm Town isn’t far from Midgar; you should be able to see it if you

walk north a ways. Go into the inn to see the rest of the gang waiting

for you. Cloud will talk to the others about Sephiroth via a series of

semi-interactive flashbacks:

- You’ll start off in a truck being driven by Shinra soldiers. After

talking to the soldiers and Sephiroth (Cloud’s former ally in the

Shinra army and now a wanted criminal), the truck will be stopped

by a dragon. You’ll have to fight it, but Sephiroth (who is Shotgun-

powerful) can kill it in two hits. In the flashback, Cloud’s

portrait is different; this ‘Young Cloud’ is of a low level, but

Sephiroth is so strong that you need not worry about losing battles.

However, you can’t control Sephiroth’s actions and you can’t hurt

him (because of your low level), either. Although Young Cloud comes

equipped with an Pre-emptive materia and Sephiroth has several

mastered materia equipped, you can’t take them for your own (although

you can if you use a Game Shark code…see section 14). Also, Young

Cloud and Sephiroth can’t use Limit Breaks (because they don’t have

any).

- After the battle, you’ll end up in Nivelheim, Cloud’s hometown.

Talk to Sephiroth and the guards if you wish, then head north.

If you want to look around the town, feel free to, but nothing

you do during this part of the game has an affect on the rest of

your quest (although is does affect the character’s questions

and reactions to Cloud’s story). One thing you might want to do

is go into Tifa’s house (the large building on the ’southeastern’

side of town). You can read her stuff, play the piano (if you

play the ‘Highwind’ theme, Cloud will act like he remembers it

from somwhere), or even search her closet (hey, they changed

’slightly-stretched underwear’ to ‘orthopedic underwear’. What’s

the big deal?

FFV Walkthrough Essay Research Paper 3) Also note that you can’t get Vincent Valentine

during Cloud’s flashback because you can’t examine the safe

FFV Walkthrough Essay Research Paper 3

- When you’re done looking around town, go to the inn and head

upstairs. Talk to Sephiroth and choose to get some sleep.

The next day, talk to Sephiroth and get your picture taken, then

sit back and watch the FMV. When you’re in control of Cloud,

head along the bridge and talk to Tifa, then talk to her again

further along the bridge and it will break. After you’ve

recovered, head northeast into the cave, then keep heading north.

Eventually, you’ll arrive at the Jenova plant. Enter it, head

along the beams, then walk onto the wood platform and climb down

the chains and go after Sephiroth. Talk to him in the next area,

examine the chamber to the left of Sephiroth, then talk to him

twice, once to make him move out of the way and once to make Cloud

look inside the chamber. After Sephiroth goes ballistic, you’ll

return to Kalm Town. Pick the top option to save your game, or

the bottom option to continue. Cloud’s narrative starts off back

at Nivelheim, where he enters the large mansion at the edge of

town.

- Inside, climb the two staircases and head to the right. Enter the

lower door and make your way into the next room; if you examine

the circular part of the stone wall, a passage appears. Enter it

and climb down the spiraling walkway until you reach the bottom;

keep walking from here to find a library. Leave after Sephiroth

finishes talking. After Cloud wakes up, return to the library.

Sephiroth gives a little speech then he exits the mansion; return

to the town square. Try entering the house to your right.

- Back at the Jenova plant, return to the area with the chambers after

witnessing the struggle between Tifa and Sephiroth. Examine Tifa to

carry her out of harm’s way, then run up the stairs and enter the

door that Sephiroth opened. After the FMV sequence, Cloud’s

flashback ends and you are returned to Kalm Town.

Note that you have to go to Kalm Town to proceed with the game; you

can’t make your way through the Mythril Mines beforehand, although you